Emotional honesty

This is on a bus back from camp. I’m thirteen and so are you. Before I left for camp I imagined it would be me and three or four other dudes I hadn’t met yet, running around all summer, getting into trouble. It turned out it would be me and just one girl. That’s you. And we’re still at camp as long as we’re on the bus and not at the pickup point where our parents would be waiting for us. We’re still wearing our orange camp t-shirts. We still smell like pineneedles. I like you and you like me and I more-than-like you, but I don’t know if you do or don’t more-than-like me. You’ve never said, so I haven’t been saying anything all summer, content to enjoy the small miracle of a girl choosing to talk to me and choosing to do so again the next day and so on. A girl who’s smart and funny and who, if I say something dumb for a laugh, is willing to say something two or three times as dumb to make me laugh, but who also gets weird and wise sometimes in a way I could never be. A girl who reads books that no one’s assigned to her, whose curly brown hair has a line running through it from where she put a tie to hold it up while it was still wet.

Back in the real world we don’t go to the same school, and unless one of our families moves to a dramatically different neighborhood, we won’t go to the same high school. So, this is kind of it for us. Unless I say something. And it might especially be it for us if I actually do say something. The sun’s gone down and the bus is quiet. A lot of kids are asleep. We’re talking in whispers about a tree we saw at a rest stop that looks like a kid we know. And then I’m like, “Can I tell you something?” And all of a sudden I’m telling you. And I keep telling you and it all comes out of me and it keeps coming and your face is there and gone and there and gone as we pass underneath the orange lamps that line the sides of the highway. And there’s no expression on it. And I think just after a point I’m just talking to lengthen the time where we live in a world where you haven’t said “yes” or “no” yet. And regrettably I end up using the word “destiny.” I don’t remember in what context. Doesn’t really matter. Before long I’m out of stuff to say and you smile and say, “okay.” I don’t know exactly what you mean by it, but it seems vaguely positive and I would leave in order not to spoil the moment, but there’s nowhere to go because we’re are on a bus. So I pretend like I’m asleep and before long, I really am.

I wake up, the bus isn’t moving anymore. The domed lights that line the center aisle are all on. I turn and you’re not there. Then again a lot of kids aren’t in their seats anymore. We’re parked at the pick-up point, which is in the parking lot of a Methodist church. The bus is half empty. You might be in your dad’s car by now, your bags and things piled high in the trunk. The girls in the back of the bus are shrieking and laughing and taking their sweet time disembarking as I swing my legs out into the aisle to get up off the bus, just as one of them reaches my row. It used to be our row, on our way off. It’s Michelle, a girl who got suspended from third grade for a week after throwing rocks at my head. Adolescence is doing her a ton of favors body-wise. She stops and looks down at me. And her head is blasted from behind by the dome light, so I can’t really see her face, but I can see her smile. And she says one word: “destiny.” Then her and the girls clogging the aisles behind her all laugh and then she turns and leads them off the bus. I didn’t know you were friends with them.

I find my dad in the parking lot. He drives me back to our house and camp is over. So is summer, even though there’s two weeks until school starts. This isn’t a story about how girls are evil or how love is bad, this is a story about how I learned something and I’m not saying this thing is true or not, I’m just saying it’s what I learned. I told you something. It was just for you and you told everybody. So I learned cut out the middle man, make it all for everybody, always. Everybody can’t turn around and tell everybody, everybody already knows, I told them. But this means there isn’t a place in my life for you or someone like you. Is it sad? Sure. But it’s a sadness I chose. I wish I could say this was a story about how I got on the bus a boy and got off a man more cynical, hardened, and mature and shit. But that’s not true. The truth is I got on the bus a boy. And I never got off the bus.

I still haven’t.

The Memory Gospel

Boxer Santaros: Do you ever feel like there’s a thousand people locked inside of you?
Roland Taverner: Sometimes.
Boxer Santaros: But it’s your memory that keeps them glued together. Keeps all these people from fighting one another. Maybe in the end, that’s all we have. The Memory Gospel.

Southland Tales (2007) (Richard Kelly)

Lights, Camera, Curtain up.

Recreating film on stage can be an interesting idea, and one that audiences can find very entertaining to watch. The recognisability of seeing your favourite moments recreated in front of you can be exciting.In Flickbook Theatre’s production of ‘Three Words’ a recreation of an old movie scene is used to show a moment of romance in classic cinema. This not only is interesting, it is also comedic when they have moments like having hair blowing in the wind being created by a fan off camera.

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From Bridget Jones to Gardians of the Galaxy, we recreated some of our favourite movie scenes live on stage with the projected image and sound effects to help us along the way. This mediated image creates a intertextuality of mediums and makes the audience aware of everything that is happening. For example, in one moment of our Bridget Jones scene, we staged Mark Darcy behind some of the ‘yobs’ on the street, so that the audience could only see him on a screen. This created a dynamic that was interesting to see as the audience were forced to take the live body and the mediated image into consideration.

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In Virtuoso (Working Title), Proto-type theatre use this intertextuality to use closeups and create images and conversations that otherwise are not visible in the physical space. “This movement between the theatre space and the screen suggests a complex dynamic is at work bounded only by our ability to suture the fragmented images.” (Bay-Cheng, 2010, 161) This explains that it is only with the combination of these two mediums, the audience is able to make a third image out of the fragmentation.

This is highly interesting and this combination and cross-section of mediums creates for something that can only be created in theatre.

 

Works Cited

Bay-Cheng, S (et al) Mapping Intermediality in Performance – Introduction

 

 

 

Makey Makey a Gameboard.

Let’s get this straight, more than metal is conductive? Why wasn’t I taught this kind of stuff in primary school. If I was allowed to put wires into bananas and play piano with fruit when I was 8, I may have probably ended up doing a science module right now, instead, alas, here I am. Currently sticking cabled and wires to someones body to create a full size Operation game board.

Yep, you heard me, Operation. The one with the butterflies in the tummy and the body that goes buzz if you go wrong. A much lighter result than actual surgery, but fun nevertheless.

By using the ‘Makey-Makeys’, a projector and a program called sound plant loaded with some buzzing sound effects, tense music, a flatline and a heart monitor beep, we managed to create an interactive full size game board.

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The idea came around by the idea that the makey maker’s are used primarily online as a form of play. Seen here to be used to create a game pad out of play-doh, a dance mat out of water and a piano staircase, we chose to take that idea of play in the direction of making something an audience can play with. By having our ‘body’ lie down, connected to earth, then a ‘doctor’ stood at the side who holds the hand of an audience member, the audience member will be able to touch any part of the ‘patients’ stomach and a connection will be complete, thus creating a buzz sound effect.

We also added a projection onto the stomach of the game board which finished the look of the board.

 

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All in all, the exercise worked reasonably well, with a couple of problems but on a whole it worked as intended. The issues were due to moments of poor connectivity, but with better cables and more careful placement, this could be avoided. What other game boards could we make? Buckaroo? Maybe not. Who knows…?